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   <div id="projectname">Aria
   &#160;<span id="projectnumber">2.9.1</span>
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<div class="title">ArSoundsQueue Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a2989d1e187ad183bf0d26ce2552c9169">addInitCallback</a>(ArRetFunctor&lt; bool &gt; *cb)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a6c1813ed5c1b57c77b6f4d3f7c938988">addItem</a>(ArSoundsQueue::Item item)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#ac9330db5f43a7080f871516f0ea47089">addItem</a>(ItemType type, const char *data, std::list&lt; PlayItemFunctor * &gt; callbacks, int priority=0, const char *params=0)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#abbc9d407d6e76c6a58bd1fc52941fb71">addQueueEmptyCallback</a>(ArFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a232be5d28fabf0dcbe95d34be0b8f261">addQueueNonemptyCallback</a>(ArFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a68d9bc0671d3f787f8617f711a0d1af7">addSoundFinishedCallback</a>(ArFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a2038f24f788d02d3ac75a0698bbd5524">addSoundItemFinishedCallback</a>(ArFunctor1&lt; ArSoundsQueue::Item &gt; *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a7d48d0786f170123a6f2b5e1f3a9fb1e">addSoundItemStartedCallback</a>(ArFunctor1&lt; ArSoundsQueue::Item &gt; *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a85fb4eba5fbdc2dedbedc135d93f462f">addSoundStartedCallback</a>(ArFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>addThreadToMap</b>(ThreadType pt, ArThread *at) (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArASyncTask.html#a2f8d322b93edf16edd3253692e130480">ArASyncTask</a>()</td><td class="entry"><a class="el" href="classArASyncTask.html">ArASyncTask</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a33befc3feee15be660f082f4db9624b0">ArSoundsQueue</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a6a89210de3f17c8e247297d08457e271">ArSoundsQueue</a>(ArRetFunctor&lt; bool &gt; *speakInitCB, PlayItemFunctor *speakCB=0, InterruptItemFunctor *interruptSpeechCB=0, ArRetFunctor&lt; bool &gt; *playInitCB=0, PlayItemFunctor *playFileCB=0, InterruptItemFunctor *interruptFileCB=0)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a40cc3dc2fa1806e7ddabe2c570e0420a">ArSoundsQueue</a>(ArSpeechSynth *speechSynthesizer, ArRetFunctor&lt; bool &gt; *playInitCB=0, PlayItemFunctor *playFileCB=0, InterruptItemFunctor *interruptFileCB=0)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#af6646fdb41042a80a0d54c778d1af3d9">ArThread</a>(bool blockAllSignals=true)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#aff21160d49a502bfc018d0e2126959aa">ArThread</a>(ThreadType thread, bool joinable, bool blockAllSignals=true)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a08068bcc611a53074d8999a5622f2289">ArThread</a>(ArFunctor *func, bool joinable=true, bool blockAllSignals=true)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a9f5c6ddc088c46736ce2e698a5ae3050">cancel</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#ae90c377080eb22ecd565617fbde986dc">cancelAll</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a2e5eb64d85322adf020091d66cfe2cf1">clearQueue</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArASyncTask.html#a1219f8fc48adfc07ab59ea414585c479">create</a>(bool joinable=true, bool lowerPriority=true)</td><td class="entry"><a class="el" href="classArASyncTask.html">ArASyncTask</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a8a91d3b696ae76124ca0bd836bcc6136">createDefaultFileItem</a>(const char *filename=0)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#aee79f7bde5107dce8cc5f1ddce600c00">createDefaultSpeechItem</a>(const char *speech=0)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a70f8c5e5a01c432f8e5722487b11b9aa">detach</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>doJoin</b>(void **ret=NULL) (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a28221738a1ef4f7039f76d52307327c6">findPendingItems</a>(const char *item)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>findThreadInMap</b>(ThreadType t) (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#aa8dc1c54a7c07dc2affdef031a74833e">getBlockAllSignals</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a1503e852fae705e109a83ad8820f9fee">getCurrentQueueSize</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#acb7ba63e4e43e85f47ff9429de88c599">getFunc</a>(void) const </td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a48d0856b755e8950d820d71fd097fb0d">getJoinable</a>(void) const </td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#ae730b583d5a313dd2d0b28a55b831e10">getLogLevel</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#ad57f4235fd1f9092f55aaec52a57068f">getOSThread</a>(void) const </td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a5b15062bcdc03bff79cdc28bd5fe9581">getPauseCallback</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>getPID</b>(void) (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a5d9dee85707655370dfa11e2f9860b5c">getResumeCallback</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a544461d5afc9a1f1d50398ef06f55743">getRunning</a>(void) const </td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a05333f5f05022f42ab46a6dd8a8f1958">getRunningWithLock</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a3f22bf6798bbb1f559d0fcb2dd340fe1">getThisOSThread</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a5f07974eaa1f04b40e7e29281063ae32">getThisThread</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a2070e4319d8a11cb025fbeb0fdb36ade">getThisThreadName</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a1f17f4a7f59d8e14399e03ee405380be">getThread</a>(void) const </td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArASyncTask.html#acd6307214f0bfdcd9f1c89664b2a7ad1">getThreadActivity</a>(void)</td><td class="entry"><a class="el" href="classArASyncTask.html">ArASyncTask</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#af3c3543b2749dccd4e94e96fad418780">getThreadName</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>getTID</b>(void) (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a602608b819fd0d206ece3e7108e897c1">init</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a0a24a9edf0dabfe72ff46a61ebced3a2">interrupt</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>InterruptItemFunctor</b> typedef (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a7f1823cd9a08fd65117258d9f85e3575">invokeCallbacks</a>(const std::list&lt; ArFunctor * &gt; &amp;lst)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#afc3d3e79a6dfb49157acac74da0ca47a">invokeCallbacks</a>(const std::list&lt; ArRetFunctor&lt; bool &gt; * &gt; &amp;lst)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a1e2489199dbbe6718e2866c5fdc692ab">isInitialized</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a55feaa97933ebf630f1373de06853684">isPaused</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#ae75d363d5ff3da705f0c4f8d8c52dea8">isPlaying</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#af363056a2dce60d77a05f5b6d9405fc1">isSpeaking</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#ad57523266a4e9a42fe62270bb7ae0c46">isSpeakingOrPlaying</a>(void)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#af5868982670b17f27aab0bbbf0749cb6">isThreadFinished</a>() const </td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a38dd0b805242f8144e14c0662eeee37c">isThreadStarted</a>() const </td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#adcaafc197f106de866c854ce3f9f468a">ItemType</a> enum name</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#ab07c2ba39f6c537889db203d36291dd0">join</a>(void **ret=NULL)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a669ea48142e11e67465cd389be8608db">joinAll</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>lock</b>() (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#ac971ee8ad4b23a5d87e6f0db02062cde">logThreadInfo</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>MapType</b> typedef (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myBlockAllSignals</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myDefaultInterruptFileCB</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myDefaultInterruptSpeechCB</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#abb56a1af5cce9559a466a0ed702476b9">myDefaultPlayConditionCB</a></td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myDefaultPlayFileCB</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a87629c2c64b1ed76a0832cc4d6382b60">myDefaultSpeakCB</a></td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myEndItemPlaybackCBList</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myEndPlaybackCBList</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myFinished</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#ac9900dd94501b578d068b651a1f246a9">myInitCallbacks</a></td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myInitialized</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myJoinable</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#ac60cd137f23477e39c8f6883a7719643">myLastItem</a></td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myMutex</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myName</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#ace52c3bc956024acca2fd5cdfbd67c79">myPausedCondition</a></td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a4984c867bc3ccf0e272a353ad1b25473">myPauseRequestCount</a></td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myPID</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myPlayingSomething</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myQueue</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myQueueEmptyCallbacks</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myQueueMutex</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myQueueNonemptyCallbacks</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a38947d1e811cabefda057a5da123539a">myRunning</a></td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myStarted</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myStartItemPlaybackCBList</b> (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a908338f644774319d883c74e04ce8d8e">myStartPlaybackCBList</a></td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myStrMap</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>myThread</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>myTID</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>nextItem</b>(ItemType type) (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>nextItem</b>(int priority) (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>nextItem</b>(ItemType type, int priority) (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a3deec9c656a29d1a9f33dc52ca05afa9">osSelf</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>OTHER</b> enum value (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ourLogLevel</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ourThreads</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ourThreadsMutex</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ourUnknownThreadName</b> (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a7d27d8572c1db27e136a85ae15152d51">pause</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a77f50ee7d294994b84a834bd307b634f">play</a>(const char *filename)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a831d244f0f9f5740c58131e4cd663050">PlaybackConditionFunctor</a> typedef</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a5b97efa31bddb3244178f9f30921df48">playf</a>(const char *filename_fmt,...)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a1670bc04bab708282683f9862d822eeb">PlayItemFunctor</a> typedef</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a11a47aae1f799440cd93800e24dd2322">popQueueItem</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>popQueueItem_NoLock</b>() (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#aaba4198bc8ea0cd25ee1cfbb67961c7c">pushQueueItem</a>(Item item)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>pushQueueItem_NoLock</b>(Item item) (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a8dbfd54803ecece0933506b725709ad3">removeItems</a>(int priority)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a503420a62c94b3ea91c640966a97ac56">removeItems</a>(Item item)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a2e8e700c60788cd59136a4c6af84d57b">removePendingItems</a>(const char *item, ItemType type)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a5931b53f0a1d7d3eb23c1287ec0e7165">removePendingItems</a>(const char *data)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#af73e62046198c9e1f61889c99f1088ea">removePendingItems</a>(int priority)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a3277bb7cc2bd3137801f82d47ea19930">removePendingItems</a>(int priority, ItemType type)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#aa0fdc8c534530efd9491f771ff791296">removePendingItems</a>(ItemType type)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>removeThreadFromMap</b>(ThreadType t) (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#ab1769747e24872f9a819aa9421a791c7">remQueueEmptyCallback</a>(ArFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#ac1f05e67c5bbd38ff45f9295e8056a66">remQueueNonemptyCallback</a>(ArFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a322f135e5a5c7e16fa9e508f159d623d">remSoundFinishedCallback</a>(ArFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a3d0dce13c79766bea2decb16d4637e11">remSoundItemFinishedCallback</a>(ArFunctor1&lt; ArSoundsQueue::Item &gt; *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a55550a8c4bc8eca1a5168e217ea7fdf6">remSoundItemStartedCallback</a>(ArFunctor1&lt; ArSoundsQueue::Item &gt; *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a2daac01ca272697d1871722ec625fd6f">remSoundStartedCallback</a>(ArFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a2299817c9725d01073f92f06c0faf18d">resume</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a54193dc40439db31fcb9ffc705e178d9">run</a>(void)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#ad8f9600dba4c91cfc0418a011bf3f165">runAsync</a>(void)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArASyncTask.html#ab1b9692583669e973fcb70fe843e556f">runInThisThread</a>(void *arg=0)</td><td class="entry"><a class="el" href="classArASyncTask.html">ArASyncTask</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a4e144903349cc79d5920930fad114073">runThread</a>(void *arg)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a94f5c62be5ea634a63645b09d24618ea">self</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a07d2ea90ac91f64bf5c2752993c56e36">setDefaultPlayConditionCB</a>(PlaybackConditionFunctor *f)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a2181959096769f7a8d00ce780b814396">setInterruptFileCallback</a>(InterruptItemFunctor *cb)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a09923f7689ae9e483663894ec2e9b4e6">setInterruptSpeechCallback</a>(InterruptItemFunctor *cb)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a18a4ee9aaa952188792551ee9af2c2ae">setInterruptWavFileCallback</a>(InterruptItemFunctor *cb)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#aa8bdbdb6a182a26b083577d341d73025">setLogLevel</a>(ArLog::LogLevel level)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#af115f8c8d3eb099ac82b5cc2923b1b8b">setPlayFileCallback</a>(PlayItemFunctor *cb)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a7a91b153f0bcf9705d9ab18091d32fe0">setPlayWavFileCallback</a>(PlayItemFunctor *cb)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a6eb9bbbff1f1494a4218be4551c28073">setRunning</a>(bool running)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#aeb709e73f5927b3281f407ecd7dd212b">setSpeakCallback</a>(PlayItemFunctor *cb)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#aeb079ae1ff36f347dbe3e9514fb93535">setSpeakInitCallback</a>(ArRetFunctor&lt; bool &gt; *cb)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#af03075fb22fbfca1212d524f772f6c1c">setThreadName</a>(const char *name)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#adceb0c14e9674056fc637c95142fdfad">shutdown</a>()</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SOUND_DATA</b> enum value (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SOUND_FILE</b> enum value (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a65a547b34c10f1cdf17c358e117e3eae">speak</a>(const char *str)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#a5f72642e4acd76679f9203bd4d46cd0d">speakf</a>(const char *fmt,...)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a4c489a2653ca45a5fa937da299000fd5">speakWithPriority</a>(int priority, const char *fmt,...)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArSoundsQueue.html#ab9bf50330d8e348a52b2a14d3b1fe2a8">speakWithVoice</a>(const char *voice, const char *fmt,...)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SPEECH</b> enum value (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#af6d126a960a5af55f2ab3e05233e8b53">Status</a> enum name</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#af6d126a960a5af55f2ab3e05233e8b53ac31e3677374b5ae653026a3be95c6274">STATUS_ALREADY_DETATCHED</a> enum value</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#af6d126a960a5af55f2ab3e05233e8b53acc18d305d0eccadd2588c4b42f5f94b5">STATUS_FAILED</a> enum value</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#af6d126a960a5af55f2ab3e05233e8b53a8cabd345d26c252559a993ba7d4db196">STATUS_INVALID</a> enum value</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#af6d126a960a5af55f2ab3e05233e8b53aa12716ae2e87670197b81ece3dbca9ea">STATUS_JOIN_SELF</a> enum value</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#af6d126a960a5af55f2ab3e05233e8b53afb6a6a19ac7e5eae84ca230f90a577c1">STATUS_NO_SUCH_THREAD</a> enum value</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#af6d126a960a5af55f2ab3e05233e8b53a3a691b0c508247f05b57fdcdf26bcbcf">STATUS_NORESOURCE</a> enum value</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classArSoundsQueue.html#a4ae132843ebaa7291a21063c582bdf8f">stop</a>()</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#aeed26f3e82c2f329d8b7286b0c59a75d">stopAll</a>()</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArASyncTask.html#adb6a00c292ff5aa6e8db8cd9d33747ac">stopRunning</a>(void)</td><td class="entry"><a class="el" href="classArASyncTask.html">ArASyncTask</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a718af06ca33f467f714a46f059e2455b">threadFinished</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a2cec8be019396610a5ba10b6ffcd819e">threadStarted</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ThreadType</b> typedef (defined in <a class="el" href="classArThread.html">ArThread</a>)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>tryLock</b>() (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>unlock</b>() (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classArThread.html#a16d8ee7da5d5ebc2540e38ca1ce2eeb2">yieldProcessor</a>(void)</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArASyncTask.html#a9a7a9aafc788b3a03fbaf71a87e1ee44">~ArASyncTask</a>()</td><td class="entry"><a class="el" href="classArASyncTask.html">ArASyncTask</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>~ArSoundsQueue</b>() (defined in <a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a>)</td><td class="entry"><a class="el" href="classArSoundsQueue.html">ArSoundsQueue</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classArThread.html#a02c1f44d7adb2b9524f0fc410158b554">~ArThread</a>()</td><td class="entry"><a class="el" href="classArThread.html">ArThread</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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